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Fixed a problem when using and env.Download DipTrace 4.0.0.2 x86 圆4 full license 100% working forever Link download DipTrace 4.0.0.2 win32 win64 full cracked forever.
Fixed an out of bound access in BAKECPU.Fixed a rendering difference when using/not using geometry negative scale transformations.
#Diptrace download 2.4 windows
The use of more than 64 logical processors on Windows is now extended to all pre-processing tasks like caches, etc.It is now possible to render scenes without light sources (!).The use of more than 64 logical processors on Windows is now extended to all render engines.RTPathOCLRenderEngine::WaitNewFrame() takes is not more synchronous with rendering refresh.LuxCoreRender can now be compiled without OpenCL/CUDA SDK and it will load OpenCL/CUDA at run time (one executable can now be used for all types of installations).luxcore::KernelCacheFill() now supports, and properties.LuxCore API now support unicode UTF-8 strings and files.Added the support for a new color re-mapping image pipeline plug-in using.Added thin film interference option for many materials.New improved Metropolis sampler warmup period.pyluxcoretools merge now supports saving film AOVs via new -aov-output option.Added the support for denoising baked light maps with Intel ODIN.New cache and out-of-core friendly mode for Random/Sobol samplers.removed the limit of 8 * 4GB of scene image maps) GPU rendering now uses 64bit image map pixel indices (i.e.to render scenes larger than GPU ram available)
Added the support for out of core CUDA rendering (i.e. Added processor group support to enable LuxCoreRender to use more than 64 logical processors on Windows. Mix material on GPUs now supports bump mapping exactly like CPU version. Glossycoating material on GPUs now supports bump mapping exactly like CPU version. New LuxCore API RenderConfig::HasCachedKernels() method to check if a (long) kernel compilation time is required. Added the support for light groups to PhotonGI. LuxRays API reworked to support generic hardware devices (now OpenCL, potentially CUDA, Vulkan, Metal, etc.). Accelerated duplicate vertex detection in pointiness shape (from 6.7 seconds to 0.016 seconds on a 100k vertex mesh). Added the support for RandomTriangleAOV shape. Added the support for the new IslandAOV shape. Added the support for new Random texture. LuxCore API has now SetMeshVertexAOV() and SetMeshTriangleAOV() methods to set geometry vertex and triangle AOV. aovindex property (a 4294967296 value will force the use of alpha channel instead, default value for compatibility with the past) Pointiness shape can now assign curvature values to vertex AOV with. New hitpointvertexaov and hitpointtriangleaov textures. uvindex (side effect of the above new feature) Removed the support for Triplanar texture. Geometry vertex and triangle AOVs (arbitrary data associated to mesh vertices and triangle usable by textures). Removed LuxRays support for virtual devices and hybrid rendering (old LuxRender GPU doing ray intersections and CPU everything else).
Added the support for a new ".sharpness" (default value 0.1, range ) Intel OIDN parameter to blend original and denoised output. LuxCore API KernelCacheFill() is now available for Python. LuxCoreUI "Fill kernel cache" menu option now pre-compile all possible GPU kernels. It doesn't require kernel re-compilation anymore #Diptrace download 2.4 code
New OpenCL code to evaluate textures and materials. Note: Although Finder indicates no version number for this application, the developer refers to it as version 2.4.